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Whatever Happened To… Podcasts?
There used to be such a buzz about podcasting and now it’s all Facebook this, Twitter-that … and Adam Curry “go away”. David Card points us to a Jupiter stat that suggests that a measly 13 percent of online users have downloaded or listened to a podcast. Oh dear.
(tags: podcast research stats socialmedia)
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“Snooth is a powerful tool that helps average wine drinkers and connoisseurs alike find better wine experiences,” said site founder Philip James. An oenophiliac niche network. Sign me up!
(tags: nichenetwork socialmedia wine review oenophilia)
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23andMe – Genetics Just Got Personal.
“23andme” offers a service to analyse a DNA sample to find out all about a human’s heritage and genetic predestinations … including calculating the likeness to be affected by an illness.
(tags: genetic google health research startup web2.0 genetics dna)
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Now in its fourth week, the Guardian’s Tread Lightly campaign asks readers to take a “carbon diet”, offering a new weekly carbon-reducing challenge for 12 weeks.
(tags: carbon climatechange environment ethical green eco)
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HYMINI Tiny Portable Wind-powered Gadget Charger
This personal wind turbine can be hooked up to various devices to charge your phones, cameras, and other small electronics when you are on the go: walking around, driving or even riding your bike.
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Three young designers from Germany, taking issue with Ikea’s rather bland Billy shelving units, reinvented the furniture in a series of designs that repurpose the unit.
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Steve Raddock tells it how it is…
“I believe we have an advertising service industry that has been built…as a manufacturing system for 30-second ads … the challenge … is to rethink the way we work together.” Nice work Steve … and music to my jaded ears…
(tags: commsplanning connectionsplanning integrated unbiased holistic friggin-a)
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Media Violence as dangerous as Smoking
A team at the University of Michigan waded through 50 years of research and concluded media violence is as hazardous as smoking. Yep. Violent video games and TV shows were targeted, and – surprise – children were more heavily influenced by what they see than adults.
Filed in Gen Y, advertising, agencies, brands, connectionplanning, design, digital, environment, future, gaming, marketing, metaverse, npd, popculture, socialmedia, socialresponsibility, web2.0
Tags: advertising, brands, digital, innovation, marketing, socialmedia






