I finished writing my Age of Conversation chapter last week. (I confess it took me rather longer than I expected!) I chose to write my 400 word contribution on “Conversation To Action”. While I will obey Drew’s edict to keep the full text under wraps, I can reveal - and this is a world exclusive (just kidding) - that I focused my article on the issue of “What Does Success Look Like?”

I am fairly bored with people in the press making broad statements about “all” money spent on [insert social media tactic here] being a “waste”, and confess I sometimes feel the same way about some people in the blogosphere proclaiming that “all” money spent on :30 TV spots to be a waste.

Its a truism to say that the traditional TV-centric approach to marketing is immensely wasteful (I have been saying that for years), but: it all depends what you are trying to achieve. That’s why this article, and particularly this paragraph, in the Kipp Report caught my eye :

“Nine out of ten business forays into the virtual world fail within 18 months, says new research by Gartner. It says the majority fail because they focused on the technology rather than user needs, or the projects were greenlighted because they were ‘cool’ - or because competitors were doing it - not business vital. A lack of clear objectives and a limited understanding of the demographics, attitudes and expectations of virtual-world communities didn’t help.

splenda second life

Ah yes, “a lack of clear objectives”. When your client asks “Why?”, it isn’t (just) enough to say “Why Not?” ! I think the above is a pretty good exegesis, and the barren deserted Second Life sims of Coca Cola, Ben & Jerry’s, Splenda, Nissan and NBC bear witness!

A Bit On Twitter

May 18, 2008

Well, I am not quite decided where Twitter sits on the “Rogers Curve”, but I thought I would draw attention to two posts I read recently … both on how to get more Twitter Followers … one from Dosh Dosh and one from ProBlogger.

And while we’re at it here’s an example of how Twitter actually did something … Grad student James Buck was in Egypt covering some anti-government protests. He and his interpreter were nabbed by the authorities and tossed in jail. With a one word tweet (”arrested”) his network started taking action to get him out…

And what of Twitter for Marketers? Here, I’ll let Matt Dickman tell you.

Brand Tags

May 16, 2008

I have been a tad busy this week with travel and work, but wanted to write quickly about Noah Brier’s new project called Brand Tags. The ideas is simple: the site presents users with a logo of a company and asks them to type in the first term that comes to mind. This then generates a tag cloud (where terms with more entries appear larger in size) to show all of the results for each company.

brand tags

I have heard a brand defined (inter alia) as “a corner of space in the minds of brand consumers” or an “inventory of emotions” surrounding a brand name. Its fascinating to see - in the context in some cases of huge marketing budgets directed to affecting consumer perceptions - which adjectives punch through. Take brands like Budweiser (King, Beer, Piss), Nike (Sports, Sweatshop, Swoosh), Twitter (Annoying, Chat, Fun, Pointless) and Wholefoods (Expensive, Organic, Paycheck).

Within a few days, the site has received over 160,000 suggestions, and now Noah has also launched Celebtags.

  • Not every real life business that comes into Second Life sees the value of their inworld initiatives or understands how to interact with residents to build a brand or lasting presence. SPLENDA is one such. You can visit the empty, cartoony-looking sim here. Traffic to the sim is reported as 23.
  • splenda second life