Metaverse: Life 2.0, Linden Economy

n his documentary film “Life 2.0,” Jason Spingarn-Koff ’96 examines what he calls “the world’s first virtual world” – Second Life. Launched in June 2003 by Linden Lab, Second Life allows users to create simulated avatars that inhabit a vast virtual environment he says is “sophisticated enough that people feel it is real.”In his documentary set to come out next year, Spingarn-Koff says he has filmed a small cross-section of users over a period of two years so that viewers can see the dramatic transformations users experience through Second Life.
In contrast with the turmoil rattling global financial markets, it’s all smooth sailing in the virtual economy of Second Life, the California-based creators of the Internet-based universe said Wednesday. ‘Despite the chaos in the world’s economies, lead indicators for the Second Life economy remain strong’ said John Zdanowski, financial director of Linden Lab, which set up Second Life in 2003. ‘Second Life as a whole has been so far unaffected by the recent turmoil in real world markets,’ he added in a written response to AFP. The exchange rate of the Linden dollar to the US dollar had remained stable, he said, as had trading on the LindeX exchange.
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